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The Lost Valley: The Siege Of Diên Biên Phù box art
2020 Ranked #13,014

The Lost Valley: The Siege Of Diên Biên Phù

Solo siege wargame has a French commander manage supplies, morale, and elite assets to resist a larger attacking force. Relentless assaults and adverse events test whether the garrison can hold long enough to affect negotiations.

Wargames Civil War Modern Warfare Campaign / Battle Card Driven Events

Players

1-2

Play time

90-120 min

Age

14+

Complexity

2.83/5

Rating

7.89

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.1/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

"The Lost Valley: The Siege of Diên Biên Phù" is a solitaire dice and card-driven board wargame of tactics and resources management about the battle of Diên Biên Phù, which saw the defeat of the French Expeditionary Corps in Indochina by the Vietnamese People’s Army in 1954.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

"The Lost Valley: The Siege of Diên Biên Phù" is a solitaire dice and card-driven board wargame of tactics and resources management about the battle of Diên Biên Phù, which saw the defeat of the French Expeditionary Corps in Indochina by the Vietnamese People’s Army in 1954. This battle signaled the beginning of the end for the French Colonial Empire and the first steps towards independence for Vietnam. ? You will assume the role of Colonel Christian de La Croix de Castries, Commander of Diên Biên Phù’s garrison. You are besieged by five Viet Minh Divisions under General Võ Nguyên Giáp. ? The French gamble to establish an air and land base deep in enemy territory in order to draw the Viet Minh into a decisive battle and destroy them with superior French firepower has badly backfired. You are now encircled, outnumbered and outgunned. You will need to carefully manage supplies, skillfully use your elite units as well as your air, armor and artillery assets while keeping the garrison’s morale high in order to hold out as long as possible. All of this in the face of adverse events and relentless Viet Minh Assaults while hoping that your resistance will have a favorable and decisive impact on the 1954 Geneva Conference peace talks. ? Game Components 1 22" x 34" Full Color Map 120 Double-Sided 5-8" Counters and Markers 45 Event Cards (Card Deck) 1 16- Page Rule Book 6 Double-Sided Player Aid Cards -description from publisher's website

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
2
Play time
90–120 min
Age
14+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

1
Jacques Rabier

Artists

1
José Ramón Faura

Publishers

1
White Dog Games

Linked items

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