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Stonewall box art
1996 Ranked #19,855

Stonewall

This dice-driven race game has players reach an opposite corner and return home before rivals. Every move also places or changes walls to improve a route or obstruct opponents, while collisions and extra turns add sudden reversals.

Abstract Abstract Strategy Maze Area-Impulse Roll / Spin and Move

Players

2-4

Play time

Not listed

Age

8+

Complexity

1.5/5

Rating

6.07

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Designer/Publisher's Description: The object of Stonewall is to race your opponents from your starting point to your diagonally opposite corner of a 144 square grid board and back again by the roll of the dice.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Designer/Publisher's Description: The object of Stonewall is to race your opponents from your starting point to your diagonally opposite corner of a 144 square grid board and back again by the roll of the dice. Every time you move you may place one wall piece of any length (single,double or triple)on the playing board to help your path or hinder your opponent. Rolling a four will get you an extra turn and landing on an occupied square will send your opponent back to the start. Once you have made it to your opposite corner on the turn you pass around it you must change one wall that has already been placed, this can be done to speed up your path home or to force an opponent to go backwards if they are winning. Stonewall has great strategy play patterns but the dice play throws the element of luck into it. As a two player game Stonewall is very competitive yet as a four player game it is very social. New Zealand Consumer Magazine has rated us as the top game in there December 2000 issue after having the game independently play tested,and we are now starting to sell thousands throughout New Zealand.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
45 min
Age
8+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

3
Grant Bullot R. Bullot M. McGregor

Publishers

1
Stonewall Developments

Linked items

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