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Ta Yü box art
1999 Ranked #2,319

Ta Yü

Ancient Chinese strategy game where players manage floods, develop regions, and seek the favor of Emperor Yu. Workers and resources must be coordinated, so every project must help control the waters while building lasting prestige.

Abstract Abstract Strategy Connections Team-Based Game Mechanism: Connection

Players

2-4

Play time

30-45 min

Age

10+

Complexity

2.07/5

Rating

6.95

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Ta Yü, a game of connections, one side tries to extend from the starting tile in the center to reach the western and eastern edges of the board while the opposing side tries to reach the northern and southern edges.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Ta Yü, a game of connections, one side tries to extend from the starting tile in the center to reach the western and eastern edges of the board while the opposing side tries to reach the northern and southern edges. On your turn you simply draw a tile and decide where to place it, extending the network of tiles already on the board. Several refinements make this simple proposition into an engrossing game. First, each tile is 3x1 (to be played on a 19x19 board) and has exactly three outlets (potential connection points). Second, your score is not simply the number of spots you've reached on one edge added to the number of spots you've reached on the other, but is the product of those two numbers. So you can't just concentrate on one side and ignore the other, because zero times anything is still zero. Third, on each side of the board there are three special points which score double if reached, adding a dab of focus to the choices. Interestingly, you need to play both offense and defense and will often have to decide to which use to put a particular tile.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
30–45 min
Age
10+
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

1
Niek Neuwahl

Artists

2
Dirk Hoffmann Claus Stephan

Publishers

4
Crown & Andrews Ltd. Goliath Games KOSMOS Rio Grande Games

Linked items

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