Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In the world of Snakes of Wrath, two players or teams battle to build, and steal, the largest snakes. Traps are laid, enemies are flayed, and snakes are combined and captured as the tangled, hedonistic ouroboros grows.
Core mechanisms
Key systems that shape the decisions players make.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Connections
Create meaningful links between locations, pieces, or concepts.
Team-Based Game
Players compete in fixed teams and coordinate toward a shared team result.
Read the full game description
In the world of Snakes of Wrath, two players or teams battle to build, and steal, the largest snakes. Traps are laid, enemies are flayed, and snakes are combined and captured as the tangled, hedonistic ouroboros grows. Will you build methodically or go on the offense by attacked your enemies and attempting a chain reaction steal. Each player has 7 randomly selected tiles with which they can: -Build a new snake from any open head -Grow an existing snake in their color -Injure an opponent's snake with an injury tile -Steal an opponent's snake by connecting to it Lay your tiles strategically, incapacitate your opponent, and close all ends of your snakes to emerge victorious. Players must plan ahead, guess their opponent's moves, and deploy tiles carefully. Two-sided tiles mean the tides can change at any moment with a sinister steal or a well-laid trap. One mistake and a chain reaction can be set off, flipping tiles in your opponents favor.