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Spires box art
2017 Ranked #7,553

Spires

A hand-management strategy game has builders collect cards to construct varied spires in their tableaux. Building too many of one type turns a strength into a penalty, inviting rivals to force excess.

Card Game Set Collection Simultaneous Action Selection

Players

1-4

Play time

20-30 min

Age

10+

Complexity

1.75/5

Rating

6.85

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A royal family with a penchant for towers has decreed the builders of the kingdom – the players – to perk up the kingdom's skyline with new spires. In answer to their call, players compete to catch the eye of the royal family and ultimately, the title of Royal Builder.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A royal family with a penchant for towers has decreed the builders of the kingdom – the players – to perk up the kingdom's skyline with new spires. In answer to their call, players compete to catch the eye of the royal family and ultimately, the title of Royal Builder. Players must be careful though. If they build a spire taller than the royal palace, they'll be penalized instead of praised. Spires combines hand management, a unique take on trick-taking, and set collection into a 25-minute game. Players compete for cards in different markets to try to build out their tableaus. Every player aims to fill their tableau with spires of each type but must be careful not to add more than three of any one type of card. Once the spire exceeds three cards, all cards of that type become a penalty to their final score. Competing for cards can be tricky as rival builders can force you to take cards that push you over the three-card limit, but not to worry! You can also win cards that allow you to manage your tableau. The builder with the most points, including spires and bonuses (special cards, symbol majorities, etc.), wins!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
20–30 min
Age
10+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
T. C. Petty III

Artists

1
Bryan Fischer

Linked items

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