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Spell box art
2020 Ranked #6,551

Spell

This two-player abstract strategy game has sorcerers summon creatures, reshape terrain, and complete magical patterns for council supremacy. Pattern rewards create tactical combos, so spatial logic and changing ground determine who earns greater respect.

Abstract Fighting Puzzle Area Majority / Influence Enclosure

Players

2

Play time

15-25 min

Age

8+

Complexity

2.43/5

Rating

7.68

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Every hundred years, the catacombs of the Council Palace tremble with unleashed magic, invoking powerful creatures and even changing the terrain itself. A challenge takes place between two powerful sorcerers to determine who presides over the Council for another century.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Every hundred years, the catacombs of the Council Palace tremble with unleashed magic, invoking powerful creatures and even changing the terrain itself. A challenge takes place between two powerful sorcerers to determine who presides over the Council for another century. Will you defeat your rival in this magical challenge? Will you become the next Great Wizard? SPELL is a dynamic game for two players who play powerful wizards in their quest to earn the respect of their peers through a logical challenge. You have to demonstrate your intelligence by completing more magical patterns than your opponent, using the creatures you summon, your powers to change the ground beneath your feet, and the advantages of the patterns you complete. —description from the publisher Cada 100 años las catacumbas del Palacio del Consejo tiemblan con la magia desatada, que invoca poderosas criaturas y cambia incluso el propio terreno. Un desafío entre dos poderosos hechiceros, para presidir el Consejo durante otro siglo. ¿Vencerás a tu rival en el desafío mágico? ¿Te convertirás en el siguiente Gran Mago? SPELL Es un dinámico juego para 2 jugadores, a partir de 12 años, que encarnan a 2 poderosos magos en su pugna por ganar el respeto de sus compañeros mediante un desafío de lógica. En SPELL tendrás que demostrar tu inteligencia completando más patrones mágicos que tu rival, utilizando las criaturas que invocas, tus poderes para cambiar el suelo bajo tus pies, así como las ventajas que te otorgan los patrones que completas. Un juego en que se aúnan la lógica, los combos y la visión espacial para crear un titulo que aprenderás a jugar en 5 minutos, pero te costará bastante dominar. —description from the publisher (Spanish)

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
15–25 min
Age
8+
Complexity
2.4/5
Credits and catalog connections

Credits

Designers

1
Jesús Fuentes

Artists

1
Jesús Fuentes

Publishers

1
Perro Loko Games

Linked items

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