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Shifting Realms box art
2018 Ranked #10,378

Shifting Realms

A fantasy strategy game has players scout realms, gather resources, recruit soldiers, and build structures across three worlds. Each realm brings unique end conditions, and the game ends once two of them are fulfilled.

Adventure Fantasy Area Majority / Influence Grid Movement

Players

2-4

Play time

Not listed

Age

10+

Complexity

2.6/5

Rating

6.89

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Shifting Realms is a game of colliding worlds that introduces the Realm Engine. Players must balance game play over three randomly selected worlds each with its own end condition.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Shifting Realms is a game of colliding worlds that introduces the Realm Engine. Players must balance game play over three randomly selected worlds each with its own end condition. Once two out of the three worlds’ end conditions are met the game ends. Players send out scouts to collect resources, recruit soldiers to protect their scouts, build structures to gain powers and earn victory points. Story cards and individual tasks add intrigue and complexity to game play. In Shifting Realms, there are five realms, Alfheim (elves), Tyrfing (dwarves), Dovre (orcs), Libertatia (goblin pirates) and Anunna (priests). Each realm is unique. The board layout, structures, Story cards, tasks and end conditions are all different for each world. The game offers 60 different possible layouts to provide for replay value. Each layout provides for new strategies and varying paths to victory.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
60 min
Age
10+
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

2
Jeff Van Ness Craig Van Ness

Artists

3
JJ Ariosa Conceptopolis Craig Van Ness

Publishers

1
Soaring Rhino

Linked items

No published linked games yet.