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The Sedan Campaign, 1870 box art

The Sedan Campaign, 1870

Players

1-2

Time

?-?

Age

?+

Weight

2.38

Rating

5.86

Fit

Teach 2.3

Teaching signal

Replay 4.1

High replayability

Interaction 3.9

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The Sedan Campaign, 1870 has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies. However, there is less emphasis on cooperation in the game.

Replay value

The Sedan Campaign, 1870 has a high replayability score due to its variability, strategic depth, and scalability. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. While the game may take some time to learn, it offers a rewarding and engaging experience for those willing to invest in understanding its mechanics.

Luck profile

The Sedan Campaign, 1870 has a moderate level of luck involved. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

The Sedan Campaign, 1870 (SC70), is a low-complexity, operational-level simulation of the battles that comprised the first month of active operations of the Franco-Prussian War. The game is intended for two players, one commanding the Prussian (actually, the North German Confederation) and the other French forces, though it can also easily be played solitaire by a person willing to command both sides. Each hex on the map equals 4.4 miles from side to opposite side. Each game turn represents three days of time. Playing pieces represent divisions and brigades of infantry and cavalry, formations containing from about 3,000 to 15,000 men. The game map represents the militarily significant terrain found across the Franco-German border region in 1870. There are 80 counters in the game, most of which represent combat units; others are provided as memory aids and informational markers.

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Editions

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Credits

Designers

1
Ty Bomba

Artists

2
Jean Baptiste Édouard Detaille Sawshun Yamagushi

Publishers

2
Decision Games (I) Kokusai-Tsushin Co., Ltd. (?????)

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