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Harvest Of Death: The Second Day At Gettysburg box art
1989 Ranked #13,227

Harvest Of Death: The Second Day At Gettysburg

Civil War wargame has opposing brigades fight for terrain and destroy enemy formations on Gettysburgs second day. A solo system can direct the Confederate advance, making the defensive battle playable alone.

Wargames American Civil War Wargame Hexagon Grid Simulation

Players

1-2

Play time

Not listed

Age

12+

Complexity

2.33/5

Rating

6.46

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

An excellent "mini game” released in Strategy & Tactics magazine #129. Depicts the often designed fighting in/on and around little round top during the rebel assault during the late afternoon of the 2nd day of Gettysburg.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

An excellent "mini game” released in Strategy & Tactics magazine #129. Depicts the often designed fighting in/on and around little round top during the rebel assault during the late afternoon of the 2nd day of Gettysburg. Players receive points for destroying enemy brigades as well as several geographical features of the battlefield such as Little Round Top, Devils Den, the Peach Orchard, the infamous wheat field and the angle. Silhouette style counters depicting union and rebel troops in the traditional blue and gray colors add to the feel of the ebb and flow of the fighting. The map is quite small but is more than useful and never seems to get crowded. One huge bonus... the game can be played solitaire, as rules have been added so a solo player can take control of the advancing confederates, whilst the game mechanics take care of the defending union brigades. One wishes that more "smaller” scale and sized games had been produced over the years, I recommend this game to all ACW war gamers and anyone who likes solo war gaming. Nominee for the 1989 Charles S. Roberts awards for Best Pre-World War II Boardgame (Charles S. Roberts Awards).

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
1–2
Play time
90 min
Age
12+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

2
David G. Martin Leonard Millman

Artists

2
Larry Hoffman Mark Simonitch

Publishers

1
3W (World Wide Wargames)

Linked items

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