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Manchu: The Taiping Rebellion – 1852-1868 box art
1988 Ranked #17,582

Manchu: The Taiping Rebellion – 1852-1868

A strategic historical wargame where Taiping rebels seek to conquer enough of China to collapse the Manchu government. The Manchu side gains provincial strength over time, but relying on it too much erodes imperial authority.

Wargames Wargame Post-Napoleonic Hexagon Grid Simulation

Players

2

Play time

Not listed

Age

12+

Complexity

2.5/5

Rating

5.95

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.9/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

This game is included as an insert game in Strategy & Tactics magazine #116; errata appears in S&T #117. Manchu is a two player wargame covering the Taiping Rebellion that occurred in Manchu China between 1850 and 1868.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

This game is included as an insert game in Strategy & Tactics magazine #116; errata appears in S&T #117. Manchu is a two player wargame covering the Taiping Rebellion that occurred in Manchu China between 1850 and 1868. The game is strategic in scale, and units are generic strength points representing Taiping rebels, Manchu banner troops, provincial army troops, bandits and Mongolian cavalry. The game map represents Manchu China. The Taiping player starts at an advantage in troops and leaders and seeks to conquer enough of the country to force a collapse of the Manchu government. The Manchu player seeks to survive the Taiping onslaught, and gains strength as the provincial forces are brought to bear. However, over-reliance on provincial forces will cause a reduction of Imperial authority, and that in itself may cause the game to be lost. The game consists of a map, playing counters, rules and numerous charts. A remake The Dragon and The Cross was published in 2018.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
240 min
Age
12+
Complexity
2.5/5
Credits and catalog connections

Credits

Designers

1
Richard H. Berg

Artists

2
Larry Hoffman Randal Thomson (II)

Publishers

2
3W (World Wide Wargames) GP (Gamers Paradise)

Linked items

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