allboardgames.com
Rifle & Saber: Tactical Combat 1850-1900 box art
1973 Ranked #20,524

Rifle & Saber: Tactical Combat 1850-1900

Maneuver forces across tactical or historical battle maps.

Wargames American Civil War Wargame Hexagon Grid Simulation

Players

2

Play time

Not listed

Age

12+

Complexity

2.4/5

Rating

5.72

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.7/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 3.5/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Rifle & Saber is a tactical (company level) simulation of warfare in "the age of the rifle," roughly from 1850 to 1900. The period was marked by a tremendous increase in the firepower of infantry units which far outstripped advances in tactics.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Rifle & Saber is a tactical (company level) simulation of warfare in "the age of the rifle," roughly from 1850 to 1900. The period was marked by a tremendous increase in the firepower of infantry units which far outstripped advances in tactics. The game simulates battles or portions of battles from some of the most significant wars of this period. Seventeen scenarios are drawn from battles in the American Civil War (1st Bull Run, Shiloh, Gettysburg), the Franco-Prussian War (Worth, Mars-la-Tour), the Spanish-American War, and the Boer Wars. There are also battles from minor wars in Europe, South America, and India. Included in the game are a 22" by 28" mapsheet (50 meters per hex), 400 counters (muzzle-, early breech-, and late breech-loading infantry; muzzle- and breech-loading artillery; cavalry; various game markers), a 10-page, accordion-style rules booklet, a sheet of historical notes, and various play aids. Cavalry and infantry units represent about 100-150 men, artillery units about 4-6 guns, game turns about five minutes real time.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1
Play time
90 min
Age
12+
Complexity
2.4/5
Credits and catalog connections

Credits

Designers

1
John Young

Artists

1
Redmond A. Simonsen

Publishers

1
SPI (Simulations Publications, Inc.)

Linked items

No published linked games yet.