Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
At the end of June 1862, the Confederate general Robert E. Lee, leading the Army of Northern Virginia defeated the Army of the Potomac, commanded by the Union general George McClellan during the Seven Days Battles, thereby saving Richmond.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
At the end of June 1862, the Confederate general Robert E. Lee, leading the Army of Northern Virginia defeated the Army of the Potomac, commanded by the Union general George McClellan during the Seven Days Battles, thereby saving Richmond. Having put an end to the Union’s Peninsula campaign, Lee decided to put pressure on Washington and regain the initiative. Though outnumbered, he would do his utmost to avoid the junction of the Union armies in the Eastern Theater. His first target was the new and inexperienced Army of Virginia led by the Union general John Pope. Lee dispatched General Thomas J. "Stonewall" Jackson (victorious in the Shenandoah Valley Campaign of the previous winter) to intercept the Union. The vanguard of both armies met in Culpeper County in Virginia. The Union general Banks positioned his artillery on the ridge near Cedar Mountain and a cannon battle ensued. The Confederate general Winder, leading the southerners, was mortally wounded in action, resulting in confusion and withdrawal for the south. Upon seeing this, Stonewall advanced the reserves and led the counter-attack himself. Faced with this unexpected wave, the Union line was broken and the soldiers retreated in disorder. As Jackson, will you be able to win the first battle of the Northern Virginia Campaign or will you change the course of history wearing Banks’ blue uniform? This game published in VaeVictis #153 uses the Civil War Brigade Battle system (Worthington Games). Scale: Complexity : 4/10 Solo playability : 7/10 Duration : 1 hour 30 One turn = 40 minutes One counter = 1 brigade Scale : 200 meters -description from designer