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Scorpion box art
1983 Ranked #21,217

Scorpion

A race game has players move scorpion pieces along two colored tracks toward home. Landing beside a rival can sting and switch its track, creating both setbacks and positional boosts.

Racing Roll / Spin and Move Dice Rolling Traditional Games: Pachisi / Ludo

Players

2-4

Play time

Not listed

Age

10+

Complexity

2.33/5

Rating

5.58

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Scorpion is an elegant variation on the Pachisi/Ludo style of race game. The board comprises a raised S-shaped track with baize-coated recesses for throwing the dice.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Scorpion is an elegant variation on the Pachisi/Ludo style of race game. The board comprises a raised S-shaped track with baize-coated recesses for throwing the dice. The poker-chip sized pieces, embossed with scorpions, also stack neatly onto the impressively designed and attractive playing surface. The race starts with players entering their pieces onto the yellow track. After 18 spaces, when the end of the initial S has been reached, players double-back on themselves, taking the black track to return home. The twist lies in that a scorpion may "sting" another, not just by landing on the same space, but also by landing on an adjacent space on the other coloured track. This enables a player to hinder opponents or to boost his own position by switching scorpions onto the other track. Unfortunately, the rather minimalist rules supplied do not cover every gameplay eventuality. In particular, the knock-on effect that occurs frequently on a congested board, where a "stung" scorpion may inadvertently sting another is not explained in a satisfactory manner.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
20 min
Age
10+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Tom Kremer

Artists

1
Cathy Simpson

Publishers

3
Clementoni Habourdin International Spear's Games

Linked items

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