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Schnapp, Land, Fluss! box art

Schnapp, Land, Fluss!

Players

2-6

Time

?-?

Age

8+

Weight

1

Rating

5.45

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.

Replay value

Schnapp, Land, Fluss! has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played, with the potential for players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the game offers a good balance between easiness and depth.

Luck profile

Schnapp, Land, Fluss! has a moderate level of luck involved in the game. Random elements such as dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, Schnapp, Land, Fluss! offers a good balance between luck and player agency.

Overview

This action/dexterity game has a deck of 33 Category Cards and 55 Letter Cards. At the start of a round, twelve letter cards (in two colors: blue and red) are revealed, along with one category card. The first person to think of a concept that matches the category and slaps a letter card that matches the starting letter of the concept, gets that letter card as a reward. Blue letter cards are worth one point, and red letter cards are worth two. The player that won the last card reveals the next card, and the game continues until the last letter card is taken.

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Editions

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Credits

Designers

1
Haim Shafir

Artists

1
Oliver Freudenreich

Publishers

1
AMIGO

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