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Gloobz box art

Gloobz

Players

2-6

Time

?-?

Age

6+

Weight

1.07

Rating

6.20

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Gloobz offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and room for improvement in tactics and strategies. The player interaction score is moderate, and the game scales well with different numbers of players. While the easiness to learn score is average, it still offers enough depth to keep players engaged. Overall, Gloobz has a strong replayability score of 7.9.

Luck profile

Gloobz has a moderate level of luck involved in the game. Random elements like dice rolls and card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, Gloobz offers a good balance between luck and player agency.

Overview

Players in Gloobz need to act quickly to grab the right things from the table before anyone else can. Seven plastic items start in the middle of play: three paint cans (blue, red, yellow), three critters (triangular, square, round) and one boss gloob that is all colors and shapes. On a turn, a player calls either "more" or "less", then flips the top card of the deck. Depending on what's called, players race to grab the items that correspond to the color and shape most (or least) visible on the card, scoring one point for each item correctly grabbed. If a magnifying glass appears on the card, players can grab anything they want. If the boss shows up, just grab him and score three points if you do. The number of points needed to win depends on the number of players. Attrapez-les tous ! Les Gloobz sont d’adorables créatures mais elles sèment la pagaille partout où elles passent : rattrapez-les vite ! Selon l’annonce du tour, saisissez les figurines dont la forme et la couleur sont les moins ou les plus représentées sur la carte en jeu. Chaque bonne figurine saisie vous fait marquer 1 point mais en cas d’erreur, une pénalité vous attend. Et des cartes spéciales viennent se mêler à ce joyeux désordre. Ayez l’esprit et le geste vifs pour attraper ces drôles de créatures avant vos adversaires! Points forts : matériel ludique, réfléchir vite, ambiance survoltée.

Editions

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Credits

Designers

1
Alexandre Droit

Artists

1
Maxim Cyr

Publishers

2
Albi Gigamic

Linked items

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