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S?owostworki box art

S?owostworki

Players

2-5

Time

?-?

Age

6+

Weight

1

Rating

6.24

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 4.3

More strategic control

Table feel

Moderate interaction with a good balance of direct and strategic confrontation.

Replay value

The game s?owostworki has a high replayability score due to its high variability, strategic depth, and scalability. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, enhancing the replay value. Players have ample room to improve their strategy over time, discovering new tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. While it may not be the easiest game to learn, it offers a good balance between easiness and depth, making it accessible to a wide range of players.

Luck profile

s?owostworki is a board game with minimal randomness impact, where player decisions and strategy play a significant role. Strategic mitigation is highly possible, allowing players to influence the outcome through their choices. The game is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, s?owostworki has a high final luck score, making it a game that relies more on player decisions and planning.

Media

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Editions

Edition Year Language Publisher / Region
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Commerce

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Credits

Designers

2
Alicja Mi?u?ska Filip Mi?u?ski

Artists

1
Maciej Szymanowicz

Publishers

1
Egmont Polska

Linked items

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