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Sa Battalla box art
2010 Ranked #13,310

Sa Battalla

Historical battle wargame has opposing commanders issue orders to battaglie during the decisive Battle of Sanluri. Unit efficiency deteriorates through combat, emphasizing battlefield entropy and changing perceptions of victory.

Wargames Medieval Wargame Hexagon Grid Islands: Sardinia (Italy)

Players

2

Play time

Not listed

Age

12+

Complexity

3.13/5

Rating

7.70

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 3.5/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Sanluri, Sardinia, June 30th, 1409. Battle of Sanluri.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Sanluri, Sardinia, June 30th, 1409. Battle of Sanluri. After centuries of struggle for the control of the island the two armies of William III of Narbonne, Judge of Arborea, and Martin the Younger, king of Sicily and Sardinia, face each other for what will arguably be the decisive battle for the destiny of Sardinia. This game on the Battle of Sanluri uses is the same as that of Guelphs and Ghibellines published by Europa Simulazioni. In the game, each player takes the role of the Commander-in-chief of one of the two armies. Each army consists of various battaglie, with each battaglia' composed of various units. The players are given the task of choosing and issuing specific orders for their battaglie. The game system emphasizes the progressive deterioration of the battaglie efficiency during the battle and tries to simulate the entropy on the field of battle and its effects on the chain of command and the "victory perception". The game includes rules for historical, alternative or "free" scenarios.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (4)

Play and group

Players
2
Best with
2
Age
12+
Complexity
3.1/5
Credits and catalog connections

Credits

Designers

1
Piergennaro Federico

Artists

1
Enrico Acerbi

Publishers

1
Acies Edizioni

Linked items

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