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Red Star/white Eagle: The Russo-polish War, 1920 – Designer Signature Edition box art
2018 Ranked #10,141

Red Star/white Eagle: The Russo-polish War, 1920 – Designer Signature Edition

An operational wargame has Polish and Bolshevik commanders maneuver, outflank, and attack across the Russo-Polish War. Open terrain makes defensive lines vulnerable, while supply and specialized forces reward seizing initiative.

Wargames Wargame Hexagon Grid Simulation History: Interwar period

Players

1-3

Play time

180-480 min

Age

12+

Complexity

2.71/5

Rating

7.81

Harder to teach Highly interactive Deep strategy

Overview

At a glance

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ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

Red Star/White Eagle: The Russo-Polish War, 1920, Designer Signature Edition, marks the return of a true wargaming classic by David Williams, remastered and updated with this all-new edition.

Core mechanisms

Key systems that shape the decisions players make.

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Red Star/White Eagle: The Russo-Polish War, 1920, Designer Signature Edition, marks the return of a true wargaming classic by David Williams, remastered and updated with this all-new edition. Celebrated by many as one of the finest and often sought-after game titles ever produced by Game Designers’ Workshop (GDW, 1979) on a fascinating, almost forgotten conflict that would determine the course of European history for the next twenty years or more. To the West, the First World War was “the war to end all wars”. To the submerged nationalities of Eastern Europe, this war removed the obstacles to their political aspirations– Tsarist Russia collapsed in 1917; Germany and Austria-Hungary were defeated in 1918. The disintegration of these empires sparked a chaotic period of struggles in Eastern Europe, as proponents of the old order, nationalists, and revolutionary socialists fought for supremacy. The conflict between the Poles and the Bolsheviks was the most important campaign in determining the borders of Eastern Europe. Red Star/White Eagle is an operational level simulation that faithfully recreates the 1920 conflict over the border areas of Eastern Europe. Game play is not for the faint of heart with open maneuvering creating a fast and fluid situation as both sides seek the opportunity to outflank and attack. Nearly any defensive line can be bypassed in the wide-open expanse of West Russia, forcing players to probe for vulnerabilities and seize the initiative. An exhaustive Order of Battle helps capture the key historically facets of the campaign including supply, cavalry charges, armored trains, loss of command, inter-front cooperation, rail nets, railroad reserve, flotillas and marines, border garrisons, numerous specialized units, and more. This Designer Signature Edition provides a fully updated treatment to the GDW 1979 release that honors the original game design. All aspects of the game are being enhanced, based on years of player experience and feedback. One example is adding initial set-up and reinforcement entry codes to all units to ease set-up and play. Play time can vary with three scenarios provided and the Campaign Game. While suitable for solitaire play and designed as a two-player game, the Campaign game is credited as allowing for up to three players (with two playing the Russian side). This edition serves as the ultimate treatment in paying homage and celebrating the original classic design by David Williams. All components are upgraded to include a larger playing surface () and to deliver an optimal play experience that can be completed in a single sitting. Components: two maps two countersheets (344 5/8” counters) five player aid cards one small deployment map one rule book (28 pages) (from the publisher and back of the box)

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
1–3
Best with
2–3
Play time
180–480 min
Age
12+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

1
David Williams (I)

Artists

2
Todd Davis Knut Grünitz

Publishers

1
Compass Games

Linked items

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