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Warsaw 1920: Lenin's Failed Conquest Of Europe box art
2020 Ranked #13,040

Warsaw 1920: Lenin's Failed Conquest Of Europe

Two-player historical strategy game has Russian forces invade Poland while Polish commanders defend their newly independent country. Alternating phases and Russian supply limits create difficult choices over when and where to attack.

Wargames Wargame Hexagon Grid Simulation History: Interwar period

Players

2

Play time

120-180 min

Age

12+

Complexity

2.75/5

Rating

7.88

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In July 1920, the Red Army's Tukhachevsky launched an offensive to put an end to the war with Poland that had begun the previous year. His goal was Warsaw, but it was only a passing phase.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In July 1920, the Red Army's Tukhachevsky launched an offensive to put an end to the war with Poland that had begun the previous year. His goal was Warsaw, but it was only a passing phase. After conquering Poland, the aim was to export the revolution to Germany and then to all of Europe. However, Pi?sudski, the commander of the Polish army, ordered a desperate counterattack against the southern flank of the Western Front, which was created by the delay in the advance of the Southwestern Front. With this blow, the Western Front collapsed, and the dying Poland was saved by the "Miracle of the Wis?a River". Warsaw 1920 is a two-player strategy game based on the Polish-Soviet War. One player is in charge of the Russian army, aiming to take control of Poland. The other player is in charge of the Polish army, protecting the newly independent country from the red tsunami. The game system is a typical "IGO-UGO" with both players alternating turns, but each player can combine up to three movement or combat phases, and the Russians are constrained by supply, so players will have a lot of decisions to make.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1
Play time
120–180 min
Age
12+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

1
Yasushi Nakaguro

Artists

1
Yasushi Nakaguro

Publishers

1
Bonsai Games

Linked items

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