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Red Parachutes: Soviet Airborne Assault Across The Dnepr box art
1995 Ranked #11,329

Red Parachutes: Soviet Airborne Assault Across The Dnepr

Operational wargame has Soviet and opposing commanders move, reinforce, bombard, and attack around Dnepr crossings. Airdrops, river crossings, artillery, and an alternating turn structure make each push for the river hard to coordinate.

Wargames Aviation / Flight Wargame Grid Movement Hexagon Grid

Players

2

Play time

Not listed

Age

14+

Complexity

3.05/5

Rating

6.91

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Red Parachutes - Soviet Airborne Assault Across the Dnepr, is a game based on the September 1943 Soviet Airborne operation which attempted to force a series of crossings of the Dnepr river near the city of Kanev.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Red Parachutes - Soviet Airborne Assault Across the Dnepr, is a game based on the September 1943 Soviet Airborne operation which attempted to force a series of crossings of the Dnepr river near the city of Kanev. 1 22"x34" map, 980 counters, 16 pages of rules plus charts and tables. Scale is 2 km per hex, units are battalions and companies, each turn is about 1/4th of a day (AM, Mid-Day, PM and Night). At the beginning of each day, players receive replacements and artillery ammunition. Players then alternate turns conducting movement, special operations, deploying reinforcements, bombarding, attacking. This is a typical Igo-Ugo system, using an odds-based CRT with many modifiers. There are many special rules covering airdrops, river crossings, artillery bombardment etc. This is a medium-high complexity game with high unit density.

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Editions

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Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1
Play time
360 min
Age
14+
Complexity
3.1/5
Credits and catalog connections

Credits

Designers

2
Michael Bennighof Brian L. Knipple

Artists

3
Doug Chaffee Tom Hannah Brien J. Miller

Publishers

1
Avalanche Press Ltd.

Linked items

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