Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Red Parachutes - Soviet Airborne Assault Across the Dnepr, is a game based on the September 1943 Soviet Airborne operation which attempted to force a series of crossings of the Dnepr river near the city of Kanev.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Movement Points
Spend a movement allowance across spaces with different costs.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Combat Results Table
Compare opposing strength as a ratio, then consult a table to resolve combat.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Read the full game description
Red Parachutes - Soviet Airborne Assault Across the Dnepr, is a game based on the September 1943 Soviet Airborne operation which attempted to force a series of crossings of the Dnepr river near the city of Kanev. 1 22"x34" map, 980 counters, 16 pages of rules plus charts and tables. Scale is 2 km per hex, units are battalions and companies, each turn is about 1/4th of a day (AM, Mid-Day, PM and Night). At the beginning of each day, players receive replacements and artillery ammunition. Players then alternate turns conducting movement, special operations, deploying reinforcements, bombarding, attacking. This is a typical Igo-Ugo system, using an odds-based CRT with many modifiers. There are many special rules covering airdrops, river crossings, artillery bombardment etc. This is a medium-high complexity game with high unit density.