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Okinawa: The Bloodiest Battle Of The Pacific Ocean box art

Okinawa: The Bloodiest Battle Of The Pacific Ocean

Players

2

Time

?-?

Age

12+

Weight

3.05

Rating

6.22

Fit

Teach 2.8

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with high interaction frequency. Limited emphasis on cooperation.

Replay value

Okinawa: The Bloodiest Battle of the Pacific Ocean has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic possibilities, and adaptability to different player counts. The game offers fresh experiences each time it is played, allowing players to discover new tactics and strategies. The player interaction score is moderate, providing a balanced level of interaction. The game is relatively easy to learn, making it accessible to a wide range of players. Overall, Okinawa: The Bloodiest Battle of the Pacific Ocean offers a highly replayable and engaging gaming experience.

Luck profile

The final luck score for Okinawa: The Bloodiest Battle of the Pacific Ocean is 5.33, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Landings and battles are displayed on two general maps while they are taking place on the island. Surprise techniques by the Japanese and the succession of land, air and naval battles in addition to historical faithfulness, make Okinawa a precise and amusing wargame. Degree of difficulty: 3/6 Contents: 20 little maps to calculate the hidden position of Japanese forces and American movement. 2 tables to resolve combat and to calculate the artillery fire in matte finish plasticized cardboard. 166 counters in plasticized, matte finish cardboard, cut and printed on both sides representing *American and Japanese units which took part to the battle. Playing board in rigid, thick cardboard with a matte plastic finish, cut into 5 pieces. Rule booklet in 4 languages with examples. Plastic storage tray and dice.

Media

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Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Marco Donadoni

Artists

1
Enea Riboldi

Publishers

2
Eurogames International Team (I)

Linked items

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