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Reconquista box art
2014 Ranked #11,250

Reconquista

This solitaire area wargame has Christian kingdoms purchase armies and cities to reconquer Iberia from opposing forces. Battles, sieges, events, and automated enemies create a centuries-long struggle from a small northern base.

Wargames Medieval Print & Play Area Movement Contests: Solitaire Print & Play

Players

1-2

Play time

Not listed

Age

12+

Complexity

2.5/5

Rating

7.47

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

Winner of the wargame category in the 2014 solitaire print and play contest. Released in early 2015 as a physical boardgame by White Dog Games.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Winner of the wargame category in the 2014 solitaire print and play contest. Released in early 2015 as a physical boardgame by White Dog Games. The game is a solitaire area-movement wargame, simulating the Reconquest of the Iberian peninsular by the Christian kingdoms from the 8th to 15th centuries. The player takes the role of the Christian forces. Starting off with a small part of Northern Spain, the player purchases Armies and cities, with the goal of defeating the Moslem forces and reconquering Iberia for Christendom. Game play involves battles, sieges, random events, and the actions of the Moslem forces, controlled by the game. Random events include Viking raiders, French intervention, Famine, Rebellions, Religious strife, Christian Military Orders, and more. Components: 1 map, 100 counters (3 different sizes), rules. Playing time: 1-2 hours The White Dog games version contains cleaned-up rules, additional optional rules, including alternative random event tables, and a historical scenario for every one of the 20 turns of the game.

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
2
Play time
60 min
Age
12+
Complexity
2.5/5
Credits and catalog connections

Credits

Designers

1
David Kershaw

Artists

2
José Ramón Faura Gonzalo Santacruz

Publishers

2
(Web published) White Dog Games

Linked items

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