Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
A solo Print and Play dungeon crawler. Several of Pocket Dungeons interesting features are : - Stealth dice.
Core mechanisms
Key systems that shape the decisions players make.
Action Points
Spend a limited allowance of points across several possible actions each turn.
Line Drawing
Draw lines to connect, divide, trace, or claim parts of the play area.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Modular Board
Build the play area from interchangeable sections that vary between games.
Paper-and-Pencil
Record choices and results directly on a personal sheet.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Read the full game description
A solo Print and Play dungeon crawler. Several of Pocket Dungeons interesting features are : - Stealth dice. Pocket Dungeon is the first game to introduce stealth dice. If you follow the instructions presented, you can use your stealth dice that are created to play any number of different games besides Pocket Dungeon. - The DunGen system to quickly generate a random and dynamic dungeon as your explore. - Highly customizable. Pocket Dungeon leaves plenty of room for you to input your own content, without having to remove existing parts of the game. - Quick and easy game play. Pocket Dungeon is designed to be played either in a single setting, or in chunks of just a few minutes as you avoid doing something more productive, like work. - Pocket Dungeon is released under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. So feel free to remix and share away!