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Quest For The Auburn Pelt: A Pagequest Game box art

Quest For The Auburn Pelt: A Pagequest Game

Players

1-2

Time

?-?

Age

?+

Weight

1.75

Rating

6.14

Fit

Teach 2.8

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

The game has a moderate level of direct confrontation and strategic depth. Players need to pay attention to each other's actions frequently. While there is some level of cooperation required, it is not a major focus of the game.

Replay value

The game offers a high level of variability with a diverse gameboard and multiple paths to victory. The presence of expansions adds new content and gameplay elements, enhancing replay value. The strategic depth allows players to continually improve their strategy over time. The game scales well with different numbers of players, maintaining its appeal and balance. It is moderately easy to learn, offering a good balance between accessibility and depth. Overall, the game has a strong replayability score, making it enjoyable to play multiple times.

Luck profile

The final luck score for Quest for the Auburn Pelt: A Pagequest Game is 5.33, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game's outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

PageQuest is fantasy adventure for one. It uses no dice and all you need to play is pencil and the printed game. The object of the game is retrieve the 'Selkie Pelt' and escape. You create your character with two stat types; stamina and magic. Then you start exploring and fighting your way through the chambers. This is a free print and play game.

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Editions

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Credits

Designers

2
James Kyle Chris Young

Publishers

1
Glastyn Games

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