Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Paul Koenig’s Market Garden is a series of small-format, competitive introductory-level wargames covering the critical first three days of Operation Market-Garden, where the Allies attempted to seize a series of bridges in Holland and end WWII before Christmas.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Paul Koenig’s Market Garden is a series of small-format, competitive introductory-level wargames covering the critical first three days of Operation Market-Garden, where the Allies attempted to seize a series of bridges in Holland and end WWII before Christmas. Each game in the series covers a separate bridge: Arnhem, Nijmegen, and Eindhoven. As a player, you must command your German or Allied forces so as to capture key objectives on the board while keeping your casualties down (and your opponent’s casualties up). Eindhoven Bridge is the second game in the Market Garden series, covering the events happening at this vital fiver crossing from September 17th-19th, 1944. Each player commands their German or American forces so as to capture key objectives on the board while keeping your casualties down (and your opponent’s casualties up). With plenty of decision making and Optional Rules to extend gameplay and realism, the very collapse of Germany is at stake as you make your stand and bring your enemies down at Eindhoven Bridge!