allboardgames.com
Paul Koenig's D-day: Sword And Gold – The British Beaches box art
2009 Ranked #16,656

Paul Koenig's D-day: Sword And Gold – The British Beaches

Maneuver forces across tactical or historical battle maps.

Wargames Wargame World War II Chit-Pull System Hexagon Grid

Players

2

Play time

Not listed

Age

12+

Complexity

1.67/5

Rating

6.83

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Sword and Gold: The British Beaches are the fourth and fifth games in Paul Koenig’s D-Day series of five titles covering the first three nail-biting days (June 6 - 8, 1944) of Allied landings in France to liberate Europe during World War 2.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Sword and Gold: The British Beaches are the fourth and fifth games in Paul Koenig’s D-Day series of five titles covering the first three nail-biting days (June 6 - 8, 1944) of Allied landings in France to liberate Europe during World War 2. Using fluid and dynamic systems for integrating the fierce combat and rapid movements of the companies and battalions contesting the beaches, cliffs, swamps and bocage bordering the rough North Sea coast, players will find the easy rules to offer rich puzzles and surprising opportunities on the cross-map march to victory. Bernard Law Montgomery led the Allied landings on the beaches closest to Germany, with the ambitious goal of moving inland and reaching the vital city of Caen within a day or two (dubbed "Operation Neptune"). But the German 716th Division, support by elements of the 21st Panzer Division, slowed the British advance down during these critical first few days and ultimately kept ‘Monty’ out of Caen until, after Allied offensives in June, July, and August, they cleared the area once and for all. Game Components: - Two complete games! - One 4-page, color Standard Rules booklet - 80 color, 2-sided die-cut 1/2" mounted pieces - 28 round 5/8" counters - Two 11" x 17" color game maps with tables - Illustrated Examples of Play, Exclusive and Optional Game Rules - Part of a 5 game series! Complexity: 4 on a 9 scale Solitaire Suitability: 8 on a 9 scale Scale: Each unit is 1 company to regiment; each hex is 1 kilometer, and each turn is about 4.5 hours.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
50 min
Age
12+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

1
Paul Koenig

Artists

1
Alan Emrich

Publishers

1
Victory Point Games

Linked items

No published linked games yet.