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Passo box art

Passo

Players

2

Time

5-10

Age

7+

Weight

1

Rating

7.52

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Passo has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies. However, there is a lower emphasis on cooperation in the game.

Replay value

Passo has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for players to improve their strategy over time. The player interaction score is average. Passo adapts well to different player counts without compromising its appeal or balance. It has a moderate easiness to learn, allowing players to grasp the rules and depth of the game within a reasonable time. Overall, Passo has a strong replayability score of 7.85, making it highly enjoyable and engaging for repeated plays.

Luck profile

Passo has a moderate influence of luck. The game outcome is not predominantly determined by random elements, but luck still plays a significant role. Players have substantial ability to mitigate randomness through strategic decisions and planning, but the game is still dependent on a balanced mix of luck and strategy.

Editions

Edition Year Language Publisher / Region
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Credits

Designers

1
Clemente Musa

Artists

2
Katie Burk Ajša Zdravkovi?

Publishers

1
Steffen-Spiele

Linked items

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