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Packen Wir's! box art
1992 Ranked #17,326

Packen Wir's!

A memory, tactics, and dexterity game where furniture movers discover destinations, deliver loads, and earn the most tips. Partners must guide miniature furniture with single sticks, and any dropped piece eliminates the delivery reward.

Action / Dexterity Cooperative Game

Players

2-5

Play time

Not listed

Age

8+

Complexity

1.67/5

Rating

6.18

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.2/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

Another rather unusual game from Karl-Heinz Schmiel, Packen Wir's!simulates the efforts of furniture movers to safely deliver their loads to the correct flats and thereby maximize their income in tips.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Another rather unusual game from Karl-Heinz Schmiel, Packen Wir's!simulates the efforts of furniture movers to safely deliver their loads to the correct flats and thereby maximize their income in tips. The game involves relatively trivial memory and tactical components, as players discover the hidden destinations of each of three movers and try to maneuver them through the building to deliver a load of furniture. The more entertaining part of the game begins when a load is in the correct location to be delivered. The acting player then choses a partner, and together the two players attempt to maneuver miniature doll house furniture into locations specified on a floor plan card using a pair of wooden sticks. (Each player is allowed to hold only one stick...) If the furniture is upended or dropped, it is considered broken and neither player earns a tip. The game ends when all the furniture has been delivered; the player with the most tips wins. Primarily a dexterity game with cool bits and an interesting cooperative element, although the advanced rules add some tactical possibilities.

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2
Play time
45 min
Age
8+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

1
Karl-Heinz Schmiel

Publishers

1
Moskito Spiele

Linked items

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