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Aya box art

Aya

Players

2-5

Time

?-?

Age

8+

Weight

1.71

Rating

5.78

Fit

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.5

More strategic control

Table feel

Aya has a high level of direct confrontation and strategic depth, with frequent interaction among players. However, it does not emphasize cooperation as much.

Replay value

Aya has a high replayability score due to its strong variability in gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn. It offers different experiences each time it is played, with the potential for players to improve their strategy over time. The game adapts well to different player counts without losing its appeal or balance.

Luck profile

Aya has a moderate level of luck involved in the game. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Welcome to the world of Aya, the goddess of water. You will embark on a journey up the river to seek out nature's treasures and marvel at the variety of landscapes and animals that emerge as you glide along. Be clever and cooperate for the best photos so that you can share your incredible journey! Create and discover a new world each time you play with family and friends. In Aya, you have to cooperate to connect as many landscape tiles and animal photo tokens as possible to arrange a chain of dominoes placed upright one after another. At the end of the game, they will fall onto each other, each one toppling the next – in a cascade effect – to reveal the ultimate number of landscapes and animals and bring back the greatest photos. Working as a team, the players try to score as many points as possible.

Editions

Edition Year Language Publisher / Region
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Credits

Designers

2
Olivier Grégoire Thibaut Quintens

Artists

2
Julien Hanoteaux Cédric Michiels

Publishers

4
Act in games Ghenos Games Heidelberger Spieleverlag Surfin' Meeple China

Linked items

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