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Ghost Adventure box art
Rich game profile

Ghost Adventure

Until now, peace reigned in the forest kingdom. The guardian spirits, who live in the statues of the ancestors, watch over the small animals that live under the canopy. But one day, wolf warriors armed to the teeth land on the coast. They destroy the statues and capture the guard...

Players

1-4

Time

15-30

Age

8+

Weight

1.17

Rating

6.95

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a mix of direct and strategic confrontation, frequent interaction, and limited emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation, frequent interaction, and limited emphasis on cooperation.

Replay value

Ghost Adventure has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each playthrough.

Luck profile

The final luck score for Ghost Adventure is 5.67, indicating a balanced mix of luck and strategy. The game outcome is influenced by random elements like dice rolls or card draws, but players have some ability to mitigate the effects of randomness through strategic decisions. While luck plays a significant role, player strategy and decisions also have an impact on the game outcome.

Overview

What ABG knows about this game

Until now, peace reigned in the forest kingdom. The guardian spirits, who live in the statues of the ancestors, watch over the small animals that live under the canopy. But one day, wolf warriors armed to the teeth land on the coast. They destroy the statues and capture the guardian spirits. When the terrible Spirit of the North appears with his monstrous assistants, the fate of the forest dwellers seems sealed. All hopes now rest on the only guardian spirit that could escape: a small ghost mouse with its magic spinning top. In the cooperative family game Ghost Adventure, players guide a spinning top across several game boards and must complete tasks on them to successfully complete missions. For each of the 56 missions, a different route must be completed with the spinning top. The double-sided boards show eight different worlds and a variety of goals to reach without stopping the spinning top (too often).

Media

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Editions

Versions and regional releases

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Files and documents

Rules, aids, translations

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Commerce mapping

Buying signals

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Credits

People and publishers

Designers

1
Wlad Watine

Artists

2
Jules Dubost Yann Valéani

Publishers

1
Buzzy Games

Linked items

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