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Ogre Castle box art
2009 Ranked #15,885

Ogre Castle

An asymmetrical adventure game has invading knights search a castle for treasure while an ogre protects its goods. The ogre uses magic and combat to repel intruders, creating a contest between plunder and defense.

Exploration Fantasy Roll / Spin and Move Variable Player Powers

Players

3-4

Play time

Not listed

Age

10+

Complexity

1.36/5

Rating

6.67

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A game of greedy invading Knights and an Ogre protecting its turf and treasure. In Ogre Castle, three players become knights invading a castle in search of treasure, while a fourth player becomes the Ogre, owner of the castle and the treasure.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A game of greedy invading Knights and an Ogre protecting its turf and treasure. In Ogre Castle, three players become knights invading a castle in search of treasure, while a fourth player becomes the Ogre, owner of the castle and the treasure. The Ogre seeks to repel these home invaders and save its goods through magic and sword-play. Ogre Castle is definitely BEST with four players...but it CAN be played with 3 players. Just make these adjustments... (1) There will be two Knights and one Ogre. (2) The Ogre places only the gems matching the Knight colors. (3) Give the two Knights 4 armor chips each at the start of the game. (4) Adjust the Ogre's goal to getting 4 gems of any color. (5) The player who begins a battle draws a magic scroll card when they move away from the battle.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–4
Best with
3–4
Play time
60 min
Age
10+
Complexity
1.4/5
Credits and catalog connections

Credits

Designers

1
W. David MacKenzie

Artists

1
Matthew Silber

Publishers

1
Clever Mojo Games

Linked items

No published linked games yet.