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Netzwerk box art

Netzwerk

Players

2-4

Time

?-?

Age

?+

Weight

2

Rating

5.62

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.8

More strategic control

Table feel

Netzwerk has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Netzwerk has a high replayability score due to its strong variability in the gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn.

Luck profile

Netzwerk has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Netzwerk is a revision of Morisi. The object of the game is for the players to connect city areas (black) via trade routes. These trade routes will pass through the various areas: farmland (yellow), hills (orange), mountains (red), timberland (green) and water (blue). Before trade routes can be built, the players must gain knowledge about these various region types by traveling through them with their pawn. As cities are connected by trade, the players’ success is represented by the size and number of their trading houses in the connected cities. The games of Netzwerk and Morisi have many similarities, but each uses different tile components and have different scoring mechanisms. Netzwerk introduces two new elements: wasteland and different city values.

Media

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Editions

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Commerce

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Credits

Designers

1
Corné van Moorsel

Artists

1
(Uncredited)

Publishers

1
Jumbo

Linked items

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