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Mystic War box art
1992 Ranked #17,751

Mystic War

A resource card game where players build followers, mystic power, and gold to meet a secret victory target. Cards can boost or reduce any player resources, while threshold bonuses create escalating advantages.

Strategy Games Card Game Fantasy

Players

3-8

Play time

Not listed

Age

10+

Complexity

1.57/5

Rating

5.80

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The aim is to reach the target on the victory card you have drawn at the beginning of the game.

Read the full game description

The aim is to reach the target on the victory card you have drawn at the beginning of the game. The victory condition may be one of the following: Archmage (10 followers, 40 mystic power, 10 gold), City (40 followers, 10 mystic power, 10 gold), Hoard (10 followers, 10 mystic power, 40 gold), Balanced (20 followers, 20 mystic power, 20 gold) By using cards you try to reach the above options, as well as hinder your opponent. Each 10 of followers make you draw an extra card, each 10 of mystic power make you keep an extra card and each 10 of gold gives you some other advantages. The different levels also gives you other advantages. With the resource cards you may either increase or decrease the values on whichever player you want. There are also spell cards, deity cards and event cards, which may affect the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–8
Best with
3–5
Play time
90 min
Age
10+
Complexity
1.6/5
Credits and catalog connections

Credits

Designers

1
James Hlavaty

Publishers

2
Prism Games TimJim Games

Linked items

No published linked games yet.