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Ms Batory box art

Ms Batory

Players

2-4

Time

30-60

Age

12+

Weight

2

Rating

5.98

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Ms Batory has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Ms Batory offers a high level of variability with its gameboard and expansions, allowing for different experiences each time. The strategic depth and scalability of the game further enhance its replay value. While it may not be the easiest game to learn, it offers enough depth to keep players engaged in multiple playthroughs. Overall, Ms Batory has a strong replayability score of 8.07 out of 10.

Luck profile

Ms Batory has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While some strategic decisions can influence the outcome, luck still plays a significant role. The game is a balanced mix of luck and strategy, with the game outcome being determined by both player decisions and luck.

Overview

This was supposed to be a tranquil cruise across the Atlantic on board the ship MS Batory. The promise of an unforgettable trip from Gdynia to New York attracted onto the ship's deck the most prominent personas, who wished to take part in the adventure of their lives. No one suspected that the scenes taken straight from the bestselling crime novels will soon unfold aboard the legendary transatlantic ship. Audacious theft of the countess Pawlicka's priceless jewels has shaken both the passengers and crew members alike. However the most shocking fact is undeniable truth that the thief is hidden among them... MS Batory is a deduction game, which in innovatory way makes use of three-dimensional game board. The players take a role of detectives, and their task will be to identify the thief as quickly as possible. Each character from among thirteen suspects has a set of unique features - gender, age and a role. The players will ask each other questions, based on which they'll be able to determine the innocence of the suspects. At the beginning of the game, one of the cards which represents characters will be randomly selected and put aside - this character is a thief. The rest of the remaining cards will be distributed among the detectives. The player's round consists of the two phases: 1. Movement Phase The players move characters around the deck of MS Batory. They have at their disposal a three-dimensional ship, which consists of several dozen rooms, located on the three separate decks. During this phase, the Players will move characters and perform different tasks - like for example: "Meet up with the member of the crew" or "Go to the observation deck". By performing those actions they will gain question cards, which are used later during investigation phase. Characters need to be moved around the ship so that current task is completed as many times as possible. All the while it has to be remembered, that arrangement created by character's placement can hinder or help when it is time for asking questions in investigation phase. 2. Investigation Phase During movement phase, the players had gained question cards. Each of these cards contains one trait - age, gender, role, number, room or deck. Using these cards, the player will formulate a single question, which he will ask to another detective. This question can be of any kind, but it has to be based upon the question cards at a player's disposal. For example, when in possession of cards: "gender" and "deck" the player can ask another detective "Are there any women among your characters which are currently on the observation deck?" On the other hand, having a more varied set of cards like "age", "role", "number" and "room" allows for asking more detailed questions such as: "How many of your middle aged crew members are currently in the cabin?" Skillfully asked question allows the detective to eliminate further characters from his list of suspects, without giving away too many clues to the rest of the players. The winner is the detective who first identifies the thief!

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Credits

Designers

1
Filip Mi?u?ski

Artists

1
Adam P?kalski

Publishers

2
Granna Morapiaf

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