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Queen's Necklace box art
2003 Ranked #2,914

Queen's Necklace

Courtly economic game where royal jewelers sell gems, wield influence, and scheme in pre-revolutionary Paris. The royal court is full of shifting favors, so every sale must build status while navigating the intrigue surrounding the Queen's necklace.

Family Games Bluffing Card Game Betting and Bluffing Commodity Speculation

Players

2-4

Play time

30-45 min

Age

8+

Complexity

1.9/5

Rating

6.40

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

From the slums, where purse-snatchers and courtesans work their respective trades, to the inner salons of the Louvre, where confessors, royal astrologers, musketeers, and court favorites mingle and scheme in hushed conversations, the position of King's Jeweler has suddenly become a lot more dangerous! Set in Paris, on the eve of the French Revolution, Queen's Necklace is a game of gem-selling, influence, and intrigue at the court.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

From the slums, where purse-snatchers and courtesans work their respective trades, to the inner salons of the Louvre, where confessors, royal astrologers, musketeers, and court favorites mingle and scheme in hushed conversations, the position of King's Jeweler has suddenly become a lot more dangerous! Set in Paris, on the eve of the French Revolution, Queen's Necklace is a game of gem-selling, influence, and intrigue at the court. Two to four players compete in the role of royal jeweler to sell rare jewels to the Queen and her court. Jeweler's loupe in hand, you must decide how best to spend your hard-earned ducats: acquiring beautiful gems (diamonds, emeralds, and rubies); or buying the favors of the various court followers. After three years of craftsmanship, the jeweler who sells the most precious gems and builds the largest fortune will receive the coveted title of King's Jeweler and a place at the court!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
30–45 min
Age
8+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

2
Bruno Cathala Bruno Faidutti

Artists

4
Pierre-Alain Chartier Cyrille Daujean Hub Denis Zilber

Publishers

3
Cool Mini Or Not Days of Wonder Spaghetti Western Games

Linked items

No published linked games yet.