Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
We all know that conspiracies are real. They are trying to clone Hitler, role-playing is actually devil worship and the Reptilian overlords are watching our every move!
Core mechanisms
Key systems that shape the decisions players make.
Betting and Bluffing
Risk resources on uncertain outcomes while disguising intentions or information.
Pick Up and Deliver
Collect goods at one location and transport them to another for rewards.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Set Collection
Gather related items that become more valuable when scored together.
Memory
Remember previously revealed information, positions, or sequences.
Read the full game description
We all know that conspiracies are real. They are trying to clone Hitler, role-playing is actually devil worship and the Reptilian overlords are watching our every move! The problem is that for some reason people ignore these obvious facts. That has to change, and quickly before it's too late! Conspiracy! is a game for two to four players. During the game players reveal conspiracies, each of which grant the player some special power. Additionally, players can work to discredit the insane conspiracies of other players (what nut jobs!) by leaking stories to the tabloid press. Points are scored for the conspiracies left at the end of the round and those that are accepted possibly true by the public double in value. The game ends when a player crosses one hundred points. The highest score wins.