ABG All Board Games
Millennium: The Era Of Invasion box art

Millennium: The Era Of Invasion

Players

2

Time

?-?

Age

12+

Weight

3.1

Rating

6.13

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation, frequent interaction, and limited emphasis on cooperation.

Replay value

Millennium: The Era of Invasion has a high replayability score due to its high variability gameboard, the availability of expansions, deep strategic depth, and good scalability. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The player interaction score is average, and the game adapts well to different player counts. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

Millennium: The Era of Invasion has a moderate level of luck. Random elements have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

The game is played on two maps, the tactical map and the strategical map, on which the fleets of space ships belonging to the Empire and the invading Aliens move. The "Zoom" effect of having two maps makes it possible to carry out each conflict between fleets as a little space battles each of which is a game in itself. Parts of the game: -Rigid, plastic cardboard box printed in 5 colors, giving the indications of the number and age of players, the duration of the game, the level of difficulty and the historical setting. -Pieces representing the various fleets and space ships in matte finish cardboard cut and printed on both sides. -1 deck of identifying cards for the various solar systems. -1 rule booklet in 4 languages with examples. -1 tactical map in rigid thick cardboard. -1 strategic map in rigid thick cardboard. -3 tables to indicate the points earned during the game. -Transparent plastic storage tray and dice.

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Commerce

No commerce mappings imported yet.

Credits

Designers

2
Giovanni Ingellis Alessandro Vallega

Artists

1
Enea Riboldi

Publishers

1
International Team (I)

Linked items

No linked items imported yet.