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Mafia box art
2012 Ranked #15,227

Mafia

This hidden-role mission game has secret mafia and police players contribute cards while trying to make missions succeed or fail. Two simultaneous missions and disruptive actions keep loyalties uncertain until the final result.

Mafia Open Drafting Variable Player Powers

Players

3-8

Play time

Not listed

Age

14+

Complexity

2/5

Rating

6.15

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The Mafia has never been stronger: assaults, ambushes, and smuggling are happening throughtout the streets. But the police is not playing around!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The Mafia has never been stronger: assaults, ambushes, and smuggling are happening throughtout the streets. But the police is not playing around! Infiltrated police officers will attempt to sabotage Mafia missions at all costs to show who's the real boss of the city At the beggining of the game, players receive secret goals: mafia or police. The first ones should complete the missions, while te second ones should force them to fail (secretly). When 4 missions have suceeded or failed, the game ends. During the whole game, 2 missions remain open at the table, and different characters are assigned to them. Each mission has a number value, a color and a quanitity of cards necessary to complete it. Players who are at the mission can contribute (or not) to it by secretly playing action cards at it. All action cards may be used to contribute for missions or may be used as an action. There is a wide variety of actions, such as adding or removing a character from a mission, buying more cards, forcing a player to lose cards, block a player's turn, etc.. but remember: In the underworld of MAFIA, you never know whom you can trust!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–8
Best with
3–8
Play time
30 min
Age
14+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Renato Silva Sasdelli

Artists

2
Fabio Michelan Renato Silva Sasdelli

Publishers

2
Copag Cards Galápagos Jogos

Linked items

No published linked games yet.