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Leviathans box art
2012 Ranked #5,972

Leviathans

An alternate-history aerial naval combat game where captains maneuver fleets of armored warships through the sky. Different vessel classes support the great battleships, making fleet coordination the key to expanding national power or falling from the air.

Wargames Aviation / Flight Miniatures Simulation Dice Rolling

Players

2-8

Play time

Not listed

Age

13+

Complexity

3.03/5

Rating

7.13

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In 1878 the Polish genius Rychnowski isolated an electrical fluid with remarkable lifting capabilities – a single, pivotal event that would change the world.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In 1878 the Polish genius Rychnowski isolated an electrical fluid with remarkable lifting capabilities – a single, pivotal event that would change the world. The smartest military minds of the coming generation – Zeppelin, Jellico, Fisher and others – diverted their attention to the glorious new technological revolution and sea-going battleships were abandoned around the world. In their place, armored giants took to the skies. In 1906, Great Britain launched the HMS Leviathan, the first of the "super air ships", sparking an arms race around the world. By 1910 the most powerful nations boasted large High Fleets, and the start of small skirmishes left the world uneasy... Welcome to Leviathans! Leviathans is a game published by Catalyst Game Labs that simulates combat between warships that have taken to the air in an alternate history 1910. The king leviathans, the battleships, are the largest vessels. Maneuvering in support are the smaller ships of light cruisers, destroyers, and others ships. Will you captain your fleet for king and country, expanding your nation's power and becoming legend? Or will you fall from the sky, forgotten? You will determine the outcome!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–8
Best with
2
Play time
90 min
Age
13+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

2
Randall N. Bills John Haward

Artists

1
Doug Chaffee

Publishers

1
Catalyst Game Labs

Linked items

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