allboardgames.com
Birds Of Prey: Air Combat In The Jet Age box art
2008 Ranked #8,203

Birds Of Prey: Air Combat In The Jet Age

A jet dogfighting game has players maneuver aircraft in three dimensions and engage targets with physics-based flight systems. A pitch and heading display tracks orientation, while missiles follow their own kinematic paths.

Wargames Aviation / Flight Miniatures Hexagon Grid Simulation

Players

2-8

Play time

120-480 min

Age

14+

Complexity

4.5/5

Rating

7.70

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Birds of Prey - Air Combat in the Jet Age is a revolutionary jet dogfighting game, simulating flight with unprecedented precision and engrossing play. The Birds of Prey flight mechanics allow freedom in three dimensions without requiring special maneuver rules.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Birds of Prey - Air Combat in the Jet Age is a revolutionary jet dogfighting game, simulating flight with unprecedented precision and engrossing play. The Birds of Prey flight mechanics allow freedom in three dimensions without requiring special maneuver rules. Physics-based systems model aircraft performance differences correctly and simply through the use of only two elegant playaids; graphical computers known as nomograms. Missiles fly out towards their targets without player intervention, using proper kinematics from launch and flowing seamlessly into the underlying flight engine. The core of Birds of Prey is the PHAD - the Pitch, Heading, and Attitude Display, a simple tool allowing players to track their the orientation of an aircraft in three dimensions. The PHAD makes it trivial to find the relative position (bearings) and relative motion between maneuvering aircraft. It also makes figuring blind spots where you can't sight other aircraft a trivial exercise, regardless of whether the aircraft is flying straight and level, has its nose pointing straight up, or is in the middle of a wingover. The lavishly illustrated Birds of Prey tutorial guides you through learning the game solo, while the rulebook is a reference for rules questions only. The play aids are built to keep the rulebook in the box during play. Laminated play-aids use a system of hints that lead players through flight and eases return to play. Full-color box-miniatures are placed on tilt-blocks and stacking tiles showing altitude, pitch, roll and heading and bringing the three-dimensional fight to life.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–8
Best with
1–6
Play time
120–480 min
Age
14+
Complexity
4.5/5
Credits and catalog connections

Credits

Designers

2
Philip A. Markgraf Tony Valle

Artists

3
Lee Brimmicombe-Wood Joy Cohn Philip A. Markgraf

Publishers

1
Ad Astra Games

Linked items

No published linked games yet.