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Red Strike box art
2023 Ranked #11,628

Red Strike

Cold War operational wargame has NATO and Warsaw Pact commanders contest land, air, and sea warfare across Europe. Detection and interception create simultaneous reactions, while North Atlantic convoys can decide the German battlefield.

Wargames Modern Warfare Wargame Hexagon Grid Simulation

Players

2-6

Play time

Not listed

Age

12+

Complexity

3.86/5

Rating

9.13

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.2/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Red Strike is a war game simulating a hypothetical clash between NATO and Warsaw Pact (WP) armed forces in Summer 1989.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Red Strike is a war game simulating a hypothetical clash between NATO and Warsaw Pact (WP) armed forces in Summer 1989. It covers operational land, air and sea warfare in Central Europe and the Northern Atlantic, while also keeping an eye on the strategic situation around the world. Red Strike is a highly interactive game. Its detection and interception mechanisms allow for simultaneous actions and reactions from both sides. Having to constantly monitor the battlefield minimizes player downtime and maximizes their ability to recreate a very fluid “What if“ representation of a Cold War gone hot. The mechanisms can seem complex at first, but will soon become second nature. The rules that make Red Strike so interactive, also make it perfect for team play. Players can divide responsibilities between air, ground and possibly naval forces. The ground forces could be split by army/front or corps. The crucial naval/air war over the North Atlantic can be played either as a standalone game, or as part of the Campaign Scenarios. As would have happened historically, its impact on the battlefield in Germany can be decisive; the interception and sinking of convoys carrying supplies and reinforcements making the difference between success and failure.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
1–4
Play time
120 min
Age
12+
Complexity
3.9/5
Credits and catalog connections

Credits

Designers

1
Yves Rettel

Artists

1
Pablo Bazerque

Publishers

1
VUCA Simulations

Linked items

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