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3rd Fleet: Modern Naval Combat In The North Pacific, Caribbean, And Atlantic Oceans box art
1990 Ranked #5,423

3rd Fleet: Modern Naval Combat In The North Pacific, Caribbean, And Atlantic Oceans

A modern naval wargame has opposing commanders direct ships, submarines, and aircraft across contested seas. Protecting forces from missiles, bombs, and torpedoes while damaging the enemy drives every operation.

Wargames Modern Warfare Nautical Hexagon Grid Simulation

Players

2-4

Play time

Not listed

Age

12+

Complexity

3.61/5

Rating

7.27

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The fifth installment in Victory Games (I) popular Fleet Series, 3rd Fleet is actually three games in one. One games deals with the North Pacific, another with the volatile Caribbean region, and the third with the eastern Atlantic.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The fifth installment in Victory Games (I) popular Fleet Series, 3rd Fleet is actually three games in one. One games deals with the North Pacific, another with the volatile Caribbean region, and the third with the eastern Atlantic. In all three games, both players control surface ships, submarines, and aircraft. Each unit is carefully evaluated in ten different areas of modern naval combat. The players must attempt to protect their forces from the devastating firepower of such modern naval weapons as "smart" bombs, surface-to-surface missiles, and torpedoes. Meanwhile, they must attempt to inflict damage upon the enemy. All scenarios are very suitable for solitaire play. 3rd Fleet, with its multitude of options and strategies, continues Victory Games (I) line of realistic simulations of modern naval combat.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
1–4
Play time
180 min
Age
12+
Complexity
3.6/5
Credits and catalog connections

Credits

Designers

1
Joseph M. Balkoski

Artists

1
Charles Kibler

Publishers

1
Victory Games (I)

Linked items

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