allboardgames.com
Black Sea Black Death box art
1982 Ranked #11,804

Black Sea Black Death

Operational war game has players direct Soviet amphibious forces around a crucial Black Sea port. Beach landings, mountain fighting, city combat, and air operations create a tightly detailed campaign.

Wargames Wargame World War II Hexagon Grid Simulation

Players

2-4

Play time

Not listed

Age

12+

Complexity

3.92/5

Rating

7.32

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Black Sea * Black Death is a simulation-game for 2 to 4 players of the Soviet amphibious operations conducted in early February of 1943 as a part of Operation Gory/Morsky (Mountains/Sea).

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Black Sea * Black Death is a simulation-game for 2 to 4 players of the Soviet amphibious operations conducted in early February of 1943 as a part of Operation Gory/Morsky (Mountains/Sea). The objective of Operation Morsky was to surround and take the port city of Novorossisk, opening the way to a drive on Anapa which cut the main supply line keeping the German 17th Army alive in the Kuban-Taman area. The game covers a battle of 9 1/2 days on a scale of one half mile per hex (800 meters) and one turn per day. Fighting takes place on beaches, in mountains, in an industrial city and in the air overhead, with the units involved being mostly of battalion or company size (roughly 100 men per strength point), with naval units representing one ship or two boats, and air units each representing ten aircraft. There are some unusual concepts in the game system, as well as a considerable amount of detail. Game Scale: Turn: Impulses = 4-5 hours, 5-6 impulses per day Hex: 880 yards / 804 meters Units: Company to Regiment Game Inventory: One 22 x 34" full-color mapsheet Two dual-side printed countersheets (1 combat, 1 markers - 600 1/2" counters) One 40-page Black Sea - Black Death rules booklet Two Player Aid cards (in rules booklet) One 4-page Charts & Tables booklet (in rule booklet) Two 6-sided dice Players: 1 or more Playing Time: 2-20 hours Complexity: Medium Solitaire Suitability: Moderate

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
1–2
Play time
360 min
Age
12+
Complexity
3.9/5
Credits and catalog connections

Credits

Designers

1
Jack Radey

Artists

1
Rodger B. MacGowan

Publishers

1
People's War Games

Linked items

No published linked games yet.