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Latria box art

Latria

Players

3-7

Time

?-?

Age

12+

Weight

1

Rating

6.34

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.2

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Latria has a high level of direct confrontation with battles and competitive actions having immediate impact on opponents. It also has a good amount of strategic depth with players' decisions indirectly affecting others. The game requires frequent attention to other players' strategies and turns. However, there is less emphasis on cooperation as players primarily focus on individual goals. Overall, Latria has a strong interaction score.

Replay value

Latria offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate level of easiness to learn. Overall, it provides a strong replayability experience with a final score of 7.8 out of 10.

Luck profile

Latria has a moderate level of luck involved in the game. Random elements have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

There are 3 types of cards in the game. Each turn all of you have to predict who has the highest cards, and if you do you can receive a gem. Starting each player gets 10 cards from the deck, and everyone will choose a card out of the 10 and place it face down and then pass the rest of the cards to the player on the left. And continue doing this till everyone has 10 cards. Pick up the top card from the deck and place it face up on the center of the field. Everyone will then select a card and place it onto the field. The person with the highest power would receive all the played cards on the field. And keep continue doing this until the game ends. The person with the highest number of gems as written on the cards win.

Media

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Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Y. Ohashi

Artists

1
Qtonagi

Publishers

1
Domina Games

Linked items

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