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Knights Of Justice: The Siege Of Malta, 1565 box art
1986 Ranked #17,612

Knights Of Justice: The Siege Of Malta, 1565

Maneuver forces across tactical or historical battle maps.

Wargames Wargame Renaissance Grid Movement Hexagon Grid

Players

2

Play time

Not listed

Age

12+

Complexity

3/5

Rating

6.07

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Game of the Siege of Malta included in The Wargamer Magazine #50. Knights of Justice is a grand tactical level simulation of the Islamic attempt to crush the Knights Hospitallers during the year 1565.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Game of the Siege of Malta included in The Wargamer Magazine #50. Knights of Justice is a grand tactical level simulation of the Islamic attempt to crush the Knights Hospitallers during the year 1565. In May 1565, an Ottoman expedition between 26,000 and 39,000 men strong landed on Malta. Grand Master Jean Parisot de la Valette (GM 1557-1568) had a force of 592 knights, to which several thousand arms-bearing men drawn from the Maltese population were also added. The Ottomans quickly defeated the Maltese militia, became master of the countryside and laid siege to the fortress, which was stubbornly defended by the Knights Hospitallers. After four months of siege, the knights, in a desperate fight over St. Elmo Fort and its natural harbor, inflicted heavy casualties (according to reports, 7,000 dead) on the Ottoman forces. Following the landing of 6,000 - 8,000 reinforcements from Sicily, the Knights again defeated the Ottomans, which embarked and left.

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
120 min
Age
12+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

1
Colin Bruce

Artists

1
Ann Fuller

Publishers

1
3W (World Wide Wargames)

Linked items

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