Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In Te Ika-a-M?ui (the north island of New-Zealand) play as the M?ori people, the English, the Possums or the Kiwis and defend your territory or try to invade more territory in this asymmetric area control game.
Core mechanisms
Key systems that shape the decisions players make.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Simultaneous Action Selection
Choose actions secretly or concurrently before revealing them together.
Asymmetric Roles
Different roles know different information and contribute in different ways.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Read the full game description
In Te Ika-a-M?ui (the north island of New-Zealand) play as the M?ori people, the English, the Possums or the Kiwis and defend your territory or try to invade more territory in this asymmetric area control game. Each faction have their own powers, deck of cards, objectives and gameplay mechanisms. The Kauri, the island's emblematic tree, will be at the heart of the conflicts between the different species, with each one scoring points differently. Play your cards right during 5 periods to take possession of the island and prevent the other species from scoring too many points. While the kiwi must ensure the survival of its specimens, the possum must expand as much as possible. The English will first deforest and then hunt the possum, while the Maori will peacefully build their temples.