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Battlecon: War Of Indines box art
Rich game profile

Battlecon: War Of Indines

BattleCON is a fast-paced head to head card game for 2 players, based loosely around the mechanics and tactics present in 2D fighting games. In BattleCON, players choose characters with unique abilities and powers to test against one another in a battle of tactics, strategy, and...

Players

2-4

Time

15-60

Age

9+

Weight

2.76

Rating

7.66

Should this hit the table?

Quick read before the metadata.

Battlecon: War of Indines has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, the game does not heavily emphasize cooperation.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 4.2

More strategic control

Table feel

Battlecon: War of Indines has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, the game does not heavily emphasize cooperation.

Replay value

Battlecon: War of Indines has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game allows players to improve their strategy over time, discovering new tactics and strategies. It adapts well to different player counts without compromising its appeal or balance. While it may not be the easiest game to learn, it offers a depth of gameplay that keeps players engaged and coming back for more.

Luck profile

Battlecon: War of Indines has a relatively low influence of luck. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

BattleCON is a fast-paced head to head card game for 2 players, based loosely around the mechanics and tactics present in 2D fighting games. In BattleCON, players choose characters with unique abilities and powers to test against one another in a battle of tactics, strategy, and intuition. BattleCON: War of Indines is a standalone dueling card game designed for head-to-head play. Each player selects a character who uses a unique gameplay mechanism to give them an edge in combat. Take control of 18 different characters, from a fire elemental, an ocean guardian and her panda familiar, a space-bending trapper, a shadowy assassin, and more! Each character's play style requires new strategies, but uses the same foundational tactics, making a new character easy to learn, but challenging to master. Players move along a seven-space-long board, trading blows and attempting to strike the opponent, using attacks formed by combining a character's unique styles and abilities with a set of basic cards that all characters share. There is no hidden information: you always know exactly what cards the opponent holds, just not the ones they'll choose! The last player standing wins! BattleCON: War of Indines can be played on its own or combined with other BattleCON sets to create an even greater pool of characters and play variants. ______________________________________________________________________________ BattleCON: War of Indines has two versions, now dubbed "Classic" and "Remastered." The "Classic" version contained multiple art styles, as different fighters were drawn by different artists. This version contains multiple errors and outdated cards, and is now permanently out of print. The new "Remastered" version features the same 18 fighters, but updated to match the uniform art style of Devastation of Indines. It also includes balance changes to a few fighters, new double-sided finishers, updated art and components, and a streamlined version of the rulebook that focuses on standard 2-player duels. The variants included with "Classic" that were removed in "Remastered" are still present in the Devastation rulebook and other expansions.

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Editions

Versions and regional releases

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Credits

People and publishers

Designers

1
D. Brad Talton, Jr.

Artists

4
Víctor Pérez Corbella Fábio Fontes Jen Frichot Danny Hirajeta

Publishers

1
Level 99 Games

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