ABG All Board Games
Hexpanse box art

Hexpanse

Players

2-4

Time

30-60

Age

10+

Weight

2.29

Rating

6.54

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Hexpanse has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is a lower emphasis on cooperation in the game.

Replay value

Hexpanse has a high replayability score due to its variability in gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn.

Luck profile

Hexpanse has a moderate level of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Hexpanse is a fast, hexagon based tactical board game. In the game players are interstellar commanders and warlords who are battling for different planets. The players can win the game in two ways: 1. The player defeats the opponent’s commander(s). 2. The player builds up the 9 units long pattern (a unique formation) which is selected randomly from the pattern deck at the beginning of the game. During the game the players basically use their own soldiers, however, if they want they can deploy characters and special ally faction units on the planet surface. They can also use special action cards to get more units, speed, wealth or fire power. On every turn, the players do the following things in order: 1. Their wealth growth based on their influence. 2. The player can select 2 from the following actions: - Place a unit or a character on the planet board - Take a unit back from the planet board - Take one of your units back from the waste. - Attack with one of your units or characters. - Increase your wealth. - Increase your influence. - Move your commander to an adjacent place by paying a heal point. - Use your commander’s skill by paying a heal point. - Heal your commander by 1. 3. Buy cards from the market. 4. Fill up the market up to 5 cards.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Linked items

No linked items imported yet.