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Amygdala box art
2023 Ranked #11,707

Amygdala

Abstract area-control game has players unlock emotion tiles, connect matching networks, and score regional majorities. Claim tiles are required to score a region, making stored emotional resources crucial to late-game control.

Abstract Strategy Area Majority / Influence Pattern Building Theme: Psychology

Players

2-4

Play time

60-90 min

Age

10+

Complexity

2.75/5

Rating

6.69

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Life is full of emotion, and the region of the brain primarily associated with processing these emotions is the amygdala. In the abstract strategy game Amygdala, players vie for control of different regions, each associated with an emotion.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Life is full of emotion, and the region of the brain primarily associated with processing these emotions is the amygdala. In the abstract strategy game Amygdala, players vie for control of different regions, each associated with an emotion. They must collect and store emotional resources in their memory bank which they will use to unlock emotions from their mind, then place these emotion tiles on the main game board. Emotion tiles can be connected in networks of like emotions to score points. The player with the most emotions in each region can score big points at the end of the game, but only if they manage to unlock and place a claim tile belonging to the region they wish to score. —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
60–90 min
Age
10+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

2
Michael Kiesling Wolfgang Kramer

Artists

1
Anastasia Cartovenco

Publishers

1
Game Brewer

Linked items

No published linked games yet.