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Grackles box art
2018 Ranked #13,455

Grackles

Abstract tile-placement game has players extend telephone-wire connections and place birds to occupy the most scoring positions. Drawing, rotating, and building tiles steadily reshape the grid before its limited spaces fill.

Abstract Strategy Area Majority / Influence Tile Placement

Players

2-4

Play time

20-30 min

Age

10+

Complexity

1.6/5

Rating

6.21

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Grackles are noisy, iridescent birds that love to gather on telephone wires at sunset throughout the southwestern United States. In the lightly-themed abstract strategy game Grackles, you line up your birds on the telephone wire to score as many points as possible.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Grackles are noisy, iridescent birds that love to gather on telephone wires at sunset throughout the southwestern United States. In the lightly-themed abstract strategy game Grackles, you line up your birds on the telephone wire to score as many points as possible. Each turn, players choose between drawing and placing a tile, connecting two spots on the telephone wire with their birds, extending a line of birds, or rotating an empty tile. After the board has been built to five tiles by five tiles and all available pairs of spots on the telephone wire have birds on them, the player with the most birds on the telephone wire wins. —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
20–30 min
Age
10+
Complexity
1.6/5
Credits and catalog connections

Credits

Designers

2
Sarah Graybill John Shulters

Artists

1
Mateusz Wilma

Publishers

1
Fireside Games

Linked items

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